StoryCraftPro StoryCraftLuxury
HOME ABOUT FAQSUPPORTORDEREDITING
StoryCraftPro Software > How It Works > JARVIS METHOD THEORY

 about | features | reviews | requirements | how it works | order 

STORYCRAFT IS SO EASY TO USE THAT YOU DON'T NEED TO KNOW A LOT OF THEORY...
BUT, IF YOU'RE CURIOUS...


You don't have to know a great deal about the theory behind StoryCraftPro Story-Development Software in order to be able to use it.  Indeed, what is so remarkable about the software is the way that it leads the user with such ease to crafting near-perfectly structured stories based on the principles of the Jarvis Method -- and yet without bogging the reader down with tedious theory, much of which the average writer may never really need.  (For StoryCraftPro gives its users just the right amount of knowledge about writing without getting complicated!)

However, the theory behind the
Jarvis Method and the mythological approach to writing are fascinating topics in themselves, and studying that sometimes-complex theory can make an interesting journey, especially if you're of a more theoretical bent of mind.

You'll find an excellent source of background information about the theory right here -- contained in the highly acclaimed Story and Myth journal of classic story structure, which ran originally from May 1996 to July 1997 and included numerous essays by John Jarvis and others.  As you're reading through these issues, you may find of particular interest a column called "Story Typing," which used particular movie classic and blockbusters to illustrate how the
Jarvis Method not only describes their structure but also clarifies both their strengths and their deficiencies.

Over the years since Story and Myth, it's truly remarkable to see just how much current movies have come to adopt the
Jarvis Method.

Click here for the Story and Myth archives.


Also, please visit another of our websites, NorfolkHistory.com, featuring The History of Norfolk, Virginia:
An Encyclopedia of Norfolk History, Geography, Neighborhoods, Railroads, Roads, Creeks, Cemeteries, Parks, and More